Belgrade: demonstration against independent Kosovo escalates into riots

Belgrade: demonstration against independent Kosovo escalates into riots

Belgrade: demonstration against independent Kosovo escalates into riots

Thursday, February 21, 2008

In Serbia’s capital Belgrade protesters have broken into the United States embassy, and have set fire to an office, which is now extinguished. The break-in followed massive protests against Kosovo’s independence that was declared last Sunday. A couple of hundreds of thousands protested in front of the parliament building in Belgrade when masked attackers broke into the building and tried to throw office-furniture out the windows. Estimations of a number of protesters vary between 150.000 and 2 millions.

Around 18:00, after the relay, a couple hundred rioters went to Kneza Milosa Street where the US embassy is located. At 18:15 they demolished a part of the embassy and burned it. They also attacked the Croatian embassy, which is around 100 meters from the US embassy on the same street. Around 19:00 police came and clashed with the rioters using tear gas. Riots were all over downtown Belgrade. As of 22:00 the situation was under control but there are still some riots in other streets.

The tear gas polluted a couple blocks, about 350 meters up to Vra?ar hill.

The nearby Croatian embassy was also attacked. Rocks were thrown at the Canadian embassy building. This could be due to the fact that Canada has not said yet if it recognises Kosovo. Embassies of Turkey, Bosnia and Herzegovina, Belgium, United Kingdom and Germany were also attacked.

One person was found dead at the ground floor of US embassy, around 150 people were injured, including 35 policemen. Around 100 rioters were arrested.

Dirk-Jan Visser, a photo-reporter for the Dutch newspaper NRC Handelsblad was attacked by rioters. People helped him escape, and he has been taken into hospital with broken bones. He is expected to be kept in hospital until the next day. Ambulances and medical cars were called to the scene to help injured people and protesters, some cars were attacked.

Andrey Fyodorov and Andrey Pavlov, journalists of Russia Today, were also heavily attacked during the riots.

Two McDonald‘s restaurants on squares Terazije and Slavija were attacked. The restaurant on Slavija has been heavily damaged. Kiosks, stores and banks were robbed all over the centre of Belgrade. The protesters tried to attack radio/television station B92 but police had the scene under control.

“As long as we live, Kosovo is Serbia,” Prime Minister Vojislav Kostunica told the crowd from a stage in front of the old Yugoslav parliament building in Belgrade, “We’re not alone in our fight. President Putin is with us”. A huge banner reading “Kosovo is Serbia” draped the front of the building.

In Washington, State Department spokesman Sean McCormack called out to the Serbian government to protect the U.S. Embassy. He said the U.S. ambassador was at his home and was in contact with U.S. officials.

The United States was one of the first countries, with the United Kingdom, France and Germany to recognize Kosovo as an independent state. Serbia however regards Kosovo as a province and is backed up in this by Russia, China and numerous other countries, including some European Union member states. Kosovo is 90% ethnic Albanian, with in the north a minority of ethnic Serbians. Belgrade has, however, not been in control over the Kosovo area since 1999, when United Nations took control.

High representative of the Serbian Radical Party, Aleksandar Vucic, said that “those who provoked Serbian people are equally responsible for destruction as rioters are.” President of Serbia Boris Tadic and President of the National Assembly Oliver Dulic and other ministers called on peace.

Mats Hummels completes Bayern signing

Thursday, May 26, 2016

On Monday, German football club FC Bayern Munich completed the signing of Mats Hummels, who captained Bayern’s rivals Borussia Dortmund this past season. 27-year-old defender Hummels, who was an academy player at Bayern before moving to play for Borussia Dortmund, agreed to a five-year deal.

I’m looking forward to everything that awaits me at FC Bayern. I’m very excited.

Hummels underwent medical tests on Monday before signing the contract. Bayern’s chairman Karl-Heinz Rummenigge said “We’re delighted to welcome Mats back to FC Bayern, […] Not only are we strengthening our squad with a world-class centre-back, but also with a player who accepts responsibility and who is our own youth product. First of all we wish him a successful Euro 2016.” ((de))German language: ?Wir freuen uns, Mats zurück beim FC Bayern begrüßen zu dürfen […] Mit ihm bereichern wir unsere Mannschaft nicht nur um einen Innenverteidiger von Weltklasse-Format, sondern auch um einen Spieler, der Verantwortung nicht scheut und noch dazu aus unserer Jugend stammt. Jetzt wünschen wir ihm erst einmal eine erfolgreiche Europameisterschaft.

Hummels joined the Bavarians in 1995 when he was six years old. He played only one Bundesliga match for the Reds before he was loaned to Dortmund and later signed for them. He played his last game for Borussia Dortmund on Saturday in the DFB-Pokal Cup final, which Bayern won 4–3 on penalties.

After the signing was completed, he said “Saying goodbye to Dortmund was difficult for me of course. It was similar to 2008, when it was the other way around […] Now I’m looking forward to everything that awaits me at FC Bayern. I’m very excited.” ((de))German language: ?Der Abschied aus Dortmund ist mir natürlich schwergefallen. 2008 ging es mir ähnlich, als ich den Weg in die andere Richtung gemacht habe […] jetzt freue ich mich einfach auf alles, was mich beim FC Bayern erwartet. Ich bin sehr gespannt.

Dungeons & Dragons co-creator Dave Arneson dies

Friday, April 10, 2009

Dave Arneson, co-creator of the first roleplaying game, Dungeons and Dragons, died on Tuesday of cancer, at the age of 61.

A close friend of Arneson, Bob Meyer, reported on April 5 that he had taken a turn for the worse and was admitted to a hospital. Family later confirmed that he was in a facility “where we can focus on keeping him comfortable.” Reported at that time, the doctor indicated that he had days to live.

The Academy of Adventure Gaming Arts and Design in 1984 inducted Arneson into their Hall of Fame. Pyramid Magazine in 1999 named him as one of The Millennium’s Most Influential Persons, “at least in the realm of adventure gaming”.

Arneson started out as a wargamer including naval games. He soon developed some for his personal use due to the major publishers’ slow release of games. With David Wesley and the other members of the Midwest Military Simulation Association, Arneson developed the basis of modern role-playing games with individual miniatures representing one person and having non-military objectives.

Arneson attended the University of Minnesota as a history student. He was a founder, along with Gary Gygax, of the Castle & Crusade Society as a medieval miniature chapter of the International Federation of Wargamers. With Gygax in 1972, he authored Don’t Give Up the Ship!, a naval wargame.

Arneson’s Blackmoor was the first role-playing game, a genre in which players describe their characters in thorough detail and can attempt almost any action the character plausibly could. Ernest Gary Gygax, then a close friend of Arneson, worked with him during 1972–73 to develop the extensive set of rules (in this case three volumes) that such a game requires. This became the first edition of Dungeons & Dragons. With his experience with David Wesley, Arneson tried it with fantasy miniatures free style calling his game, Blackmoor. He then latched on Gygax’s Chainmail miniature game and Fantasy supplement for resolution of battles. He showed Gygax what he was doing. Gygax got involved and started preparing a set of rules to supplement Chainmail. They shopped the game, Dungeons & Dragons, around to various gaming companies but got turned down. Gygax started a business partnership, Tactical Studies Rules, to publish the game in 1974. The game launched a whole new category in gaming.

Although not involved with rulebooks for later editions of D&D, Arneson did create adventure modules for later editions.

Cisco sues Apple for iPhone trademark

Friday, January 12, 2007

The iPhone only made its appearance as a prototype and there have been controversies aroused.

The dispute has come up between the manufacturer of the iPhone (which was resented on Wednesday for the first time) – Apple Inc. – and a leader in network and communication systems, based in San JoseCisco. The company claims to possess the trademark for iPhone, and moreover, that it sells devices under the same brand through one of its divisions.

This became the reason for Cisco to file a lawsuit against Apple Inc. so that the latter would stop selling the device.

Cisco states that it has received the trademark in 2000, when the company overtook Infogear Technology Corp., which took place in 1996.

The Vice President and general counsel of the company, Mark Chandler, explained that there was no doubt about the excitement of the new device from Apple, but they should not use a trademark, which belongs to Cisco.

The iPhone developed by Cisco is a device which allows users to make phone calls over the voice over Internet protocol (VoIP).

60 people still missing after Kenyan house collapse

Monday, May 2, 2016

According to a report from the Red Cross today, about 60 people were still missing after a house collapsed during a heavy rain storm on Friday in Nairobi, the capital of Kenya.

Ten were known dead on Saturday, and a surviving man was dug out of the house after ten hours. The house was reportedly just two years old and had at least six floors. Local building has widespread problems with poor materials and not following Kenyan construction rules.

Interior Minister Joseph Nkaissery said on Saturday, hospitals had treated 80 people.

Another seven people reportedly died in the storm. Kenya’s Red Cross said the flooding affected more than 800 homes.

California’s violent video game ban law ruled unconstitutional by US Court of Appeals

Sunday, February 22, 2009

A U.S. Court of Appeals on Friday has declared unconstitutional California Assembly Bills 1792 & 1793, the California “ultraviolent video games law” that sought to ban the sale or rental of violent video games to minors.

Federal judge Consuelo M. Callahan has ruled that the 2005 statewide ban, which has yet to be enforced, violates minors’ rights under the US Constitution’s First and 14th amendment because even the most graphic on-screen mayhem, video game content represents free speech that cannot be censored without proper justification.

The Court has ruled that there’s no convincing evidence it causes psychological damage to young people. The 3-0 judgment has affirmed an earlier ruling by a U.S. District Court, which barred enforcement of the law on the basis that it was “unduly restrictive” and “used overly broad definitions,” and that the state failed to show that the limitations on violent video games would actually protect children.

In 2005, Leland Yee (???), a California State Senator (in District 8 which includes the western half of San Francisco and most of San Mateo County), Speaker pro Tempore of the Assembly (D-San Francisco/Daly City), introduced California Assembly Bills 1792 & 1793 which barred “ultra-violent” video games from minors under the age of eighteen in California and mandated the application of ESRB ratings for video games.

“California Assembly Bills 1792 & 1793” were commonly called the “ultraviolent video games bills” or simply “video game ban” bills. Bill 1792 banned the sales of such video games while Bill 1793 required signs explaining the regulations on said games to be placed where such were sold. Both bills were passed by the Assembly and signed by Governor Arnold Schwarzenegger into law (AB 1179) on October 7, 2005.

Explicitly, these two bills provided that:

  • AB 1792 will place ultra-violent video games into the “matter” portion of the penal code, which criminalizes the sale of said material to a minor.
  • AB 1793 will require retailers to place M-rated games separate from other games intended for children, and will also require retailers to display signage explaining the ESRB rating system.

Yee, a former child psychologist has publicly criticized such games as Grand Theft Auto: San Andreas and Manhunt 2, and opposes the U.S. Army’s Global Gaming League.

On October 17, 2005, before the effectivity of the challenged Act, plaintiffs Video Software Dealers Association, the not-for-profit international trade association dedicated to advancing the interests of the $32 billion home entertainment industry and Entertainment Software Association, a 1994 US trade association of the video game industry have filed lawsuit (D.C. No. CV-05-04188-RMW) against the defendants Governor Arnold Schwarzenegger, CA Attorney General, Edmund G. Brown, Santa Clara County District Attorney George Kennedy, City Attorney for the City of San Jose, Richard Doyle, and County Counsel for the County of Santa Clara, Ann Miller Ravel.

Plaintiffs’ counsel, Jenner & Block‘s Paul M. Smith has filed a declaratory relief to invalidate the newly-enacted California Civil Code sections 1746-1746.5 (the “Act”), on the grounds that it allegedly violated 42 U.S.C. § 1983 and the First and Fourteenth Amendments.

Plaintiffs have submitted that “the Act unconstitutionally curtailed freedom of expression on its face based on content regulation and the labeling requirement, was unconstitutionally vague, and violated equal protection. California’s restrictions could open the door for states to limit minors’ access to other material under the guise of protecting children.”

By December 2005, both bills had been struck down as unconstitutional, by Ronald M. Whyte, District Judge, Presiding in the United States District Court for the Northern District of California in San Jose, thereby preventing either from going into effect on January 1, 2006.

Judge Whyte has granted plaintiffs’ motion for a preliminary injunction in “Video Software Dealers Ass’n v. Schwarzenegger,” 401 F. Supp. 2d 1034 (N.D. Cal. 2005), and cross-motions for summary judgment, in “Video Software Dealers Ass’n v. Schwarzenegger,” No. C-05-04188, slip op. (N.D. Cal. Aug. 6, 2007).

Similar bills were subsequently filed in such states as Illinois, Oklahoma, Minnesota, Michigan and Louisiana have been ruled to be unconstitutional by federal courts on First Amendment grounds, according to Sean Bersell, a spokesman for the Entertainment Merchants Association.

The defendants, in the instant Case No. 07-16620, have timely appealed the judgment. On October 29, 2008, the appealed case was argued and submitted to the Sacramento, California‘s U.S. Court of Appeals, hence, the promulgation of the instant 30 pages decision (No. 07-16620; D.C. No. CV-05-04188-RMW) by Alex Kozinski, Chief Judge, Sidney R. Thomas and Consuelo M. Callahan (who wrote the court’s opinion), United States Court of Appeals for the Ninth Circuit Judges.

In the ban’s defense, Deputy Attorney General for the State of California, Zackery Morazzini has contended that “if governments restrict the sale of pornography to minors, it should also create a separate category for ultra-violent video games.” Edmund Gerald “Jerry” Brown, Jr., California Attorney General, has also argued that “the Court should analyze the Act’s restrictions under what has been called the ‘variable obscenity’ or ‘obscenity as to minors’ standard first mentioned in Ginsberg, 390 U.S. 629. The Court’s reasoning in Ginsberg that a state could prohibit the sale of sexually-explicit material to minors that it could not ban from distribution to adults should be extended to materials containing violence.”

The “Fallo” or dispositive portion of the judgment in question goes as follows:

We hold that the Act, as a presumptively invalid contentbased restriction on speech, is subject to strict scrutiny and not the “variable obscenity” standard from Ginsberg v. New York, 390 U.S. 629 (1968). Applying strict scrutiny, we hold that the Act violates rights protected by the First Amendment because the State has not demonstrated a compelling interest, has not tailored the restriction to its alleged compelling interest, and there exist less-restrictive means that would further the State’s expressed interests. Additionally, we hold that the Act’s labeling requirement is unconstitutionally compelled speech under the First Amendment because it does not require the disclosure of purely factual information; but compels the carrying of the State’s controversial opinion. Accordingly, we affirm the district court’s grant of summary judgment to Plaintiffs and its denial of the State’s cross-motion. Because we affirm the district court on these grounds, we do not reach two of Plaintiffs’ challenges to the Act: first, that the language of the Act is unconstitutionally vague, and, second, that the Act violates Plaintiffs’ rights under the Equal Protection Clause of the Fourteenth Amendment.—”Video Software Dealers Association; Entertainment Software Association v. Arnold Schwarzenegger and George Kennedy” – No. 07-16620; D.C. No. CV-05-04188-RMW – Alex Kozinski, Chief Judge, Sidney R. Thomas and

Consuelo M. Callahan, United States Court of Appeals for the Ninth Circuit Circuit Judges.

“We need to help empower parents with the ultimate decision over whether or not their children play in a world of violence and murder,” said the law’s author, Sen. Leland Yee, announcing he wanted Edmund Gerald “Jerry” Brown, Jr., the current Attorney General and a former governor of the State of California, to appeal the decision to the U.S. Supreme Court.

“Letting the industry police itself is like letting kids sign their own report cards and that a self regulating system simply doesn’t work. I’ve always contended that the … law the governor signed was a good one for protecting children from the harm from playing these ultra-violent video games. I’ve always felt it would end up in the Supreme Court,” Sen. Yee explained. “In fact, the high court recently agreed, in Roper v. Simmons (2005), that we need to treat children differently in the eyes of the law due to brain development,” he added.

According to Michael D. Gallagher, president of the Entertainment Software Association, plaintiff, the Court’s ruling has stressed that parents, with assistance from the industry, are the ones who should control what games their children play. “This is a clear signal that in California and across the country, the reckless pursuit of anti-video game legislation like this is an exercise in wasting taxpayer money, government time and state resources,” Gallagher said in a statement.

California’s violent video game law properly seeks to protect children from the harmful effects of excessively violent, interactive video games. While I am deeply disappointed in today’s ruling, we should not stop our efforts to assist parents in keeping these harmful video games out of the hands of children.

Entertainment Software Association members include Disney Interactive Studios, Electronic Arts, Microsoft Corp, THQ Inc, Sony Computer Entertainment America, and Take-Two Interactive Software, the maker of “Grand Theft Auto” games.

Judge Callahan has also reprimanded state lawyers for having failed to show any reasonable alternatives to an outright statewide ban against the ultra-violent video games. “Ratings education, retailer ratings enforcement, and control of game play by parents are the appropriate responses to concerns about video game content,” said Bo Andersen, president and chief executive of the Entertainment Merchants Association.

Andersen continues, “retailers are committed to assisting parents in assuring that children do not purchase games that are not appropriate for their age. Independent surveys show that retailers are doing a very good job in this area, with an 80 percent enforcement rate, and retailers will continue to work to increase enforcement rates even further; the court has correctly noted that the state cannot simply dismiss these efforts.”

California was already forced to pay $282,794 to the ESA for attorneys’ fees, money that would’ve helped with the state’s current budget difficulties. Andersen has urged California government officials not to appeal the case. “The estimated $283,000 in taxpayer money spent by the state on this case is so far an ‘ill-advised, and ultimately doomed, attempt at state-sponsored nannyism.’ A voluntary ratings system already exists to avoid the state-sponsored nannyism of a ban,” he explained.

“The governor believes strongly we have a responsibility to our children and our communities to protect against the effects of video games depicting ultra-violent actions,” said Governor Schwarzenegger spokeswoman Camille Anderson adding the governor was reviewing Friday’s decision.

Deputy Attorney General Zackery Morazzini, the state’s counsel in the appealed case, has stressed that “a law restricting sales of violent games is far more effective than industry self-policing, since the technological controls that the court cited as another alternative can be easily bypassed by any kid with an Internet connection.”

According to Jim Steyer, Founder of Common Sense Media, a non-profit organization of 750,000 regular users dedicated to improving children’s media lives, researches have shown that playing these violent video games are detrimental for kids mental and physical health. “The health threat involved with kids playing such games is equivalent to smoking cigarettes,” Steyer said. “These violent video games are learning tools for our children and clearly result in more aggressive behavior,” said Randall Hagar, California Psychiatric Association’s Director of Government Affairs.

The Federal Trade Commission‘s data reveals that “nearly 70 percent of thirteen to sixteen year olds are able to purchase M-rated (Mature) video games, which are designed for adults; ninety-two percent of children play video or computer games, of which about forty percent are rated M, which are the fastest growing segment of the 10 billion-dollar video game industry; the top selling games reward players for killing police officers, maiming elderly persons, running over pedestrians and committing despicable acts of murder and torture upon women and racial minorities.”

Five Essential Things To Understand About Traveling In Pressurised Cabins

By Douglas R. Williams

Traveling in a pressurised cabin involves to be in an airplane cabin that’s pumped using compressed air. Pressurization is utilized when the aircraft is 3,000 meters over sea level. New aircraft designs are required by the U.S. Federal Aviation Administration to conform to high altitude cabin pressure specific features, decreasing the danger of numerous physiological conditions that may develop in the thin air over and above three thousand metres. Pressurization is a convenient and practical alternative to having commercial travellers use full-pressure suits.

Whether you’re traveling from New York to Lake Placid or elsewhere, you generally wish to take a comfortable and safe flight. Plane with pressurized cabins are designed to do just so. Here are some info about air travel in a pressurised cabin.

It entails traveling in an airplane cabin that’s pumped with compressed air

Cabin pressurization is actually a process where compressed air is actively pumped into the cabin of an aircraft when the plane flies at altitude. This functions by having a main pressure regulator which is intended to calculate the pressure in the aircraft cabin. This kind of apparatus will let air out to keep the pressure in the cabin secure. Another element is the emergency relief valves which help release air in order that the aircraft will not over-pressurize.

[youtube]http://www.youtube.com/watch?v=1Knmo012YaQ[/youtube]

Pressurization is utilized once the plane is 3,000 meters over sea level

Pressurization is utilized when the airplane flies 3,000 metres above sea level which protects the travelers and crew from breathing difficulties and several physiological problems that are likely to occur in thin air. In the case of Boeing 767s, pressurization of the plane cabin can happen when it’s at a cruising altitude of 39,000 ft. This specific program is vital for maintaining safe and comfortable situations within the aircraft once the atmospheric pressure outside is low.

New airplane designs are demanded by the FAA to comply with high altitude cabin pressure specs

Before the year 1996, nearly six thousand large industrial aircraft were allowed to travel about 45,000 feet without following high altitude specs. In 1996, the FAA enforced new technical specs for high altitude cabin pressure like giving travelers protection from cabin pressure altitudes beyond 15,000 feet when possible problems occur in the pressurizing system. Airplanes must also be created to make sure they will not expose travellers to altitudes over 25,000 for over two minutes.

It lessens the chance of several physiological problems that might take place in the thin air above 3000 metres

Flying in an altitude above 3,000 meters puts the travelers and staff at risk of suffering from four physiological decompression sickness, barotraumas, hypoxia, and conditions-altitude sickness. The symptoms of altitude illness include sleeplessness, headache, fatigue, and nausea. Hypoxia may lead to dimmed vision, slow thinking and might lead to death. The symptoms of decompression illness include memory loss, tiredness, and headaches. Passengers may suffer barotrauma if the plane begins ascending or descending, and its typical signs or symptoms include discomfort or pain and swelling in the ear.

It is a practical and convenient option to having commercial travellers wear full pressure suits

Some of the physiological conditions associated with traveling in high altitudes such as decompression sickness and altitude sickness could be controlled by wearing full pressure suits. Nevertheless wearing this kind of suit is not practical and inconvenient for commercial travellers, because it requires wearing a full body suit like faceplate and helmet.

Before, cabin pressurizing was performed by using mechanical systems. But now, computer technology has been integrated and allows for a more precise and smoother transition, promising a safer and more comfortable air travel experience.

About the Author: Written by Douglas R. Williams. Learn the way you could travel safely and comfortably from

New York to Lake Placid

by surfing http://www.flyanywhere.com/new_york_air_charter/.

Source:

isnare.com

Permanent Link:

isnare.com/?aid=779201&ca=Travel

Al Sharpton speaks out on race, rights and what bothers him about his critics

Monday, December 3, 2007

At Thanksgiving dinner David Shankbone told his white middle class family that he was to interview Reverend Al Sharpton that Saturday. The announcement caused an impassioned discussion about the civil rights leader’s work, the problems facing the black community and whether Sharpton helps or hurts his cause. Opinion was divided. “He’s an opportunist.” “He only stirs things up.” “Why do I always see his face when there’s a problem?”

Shankbone went to the National Action Network’s headquarters in Harlem with this Thanksgiving discussion to inform the conversation. Below is his interview with Al Sharpton on everything from Tawana Brawley, his purported feud with Barack Obama, criticism by influential African Americans such as Clarence Page, his experience running for President, to how he never expected he would see fifty (he is now 53). “People would say to me, ‘Now that I hear you, even if I disagree with you I don’t think you’re as bad as I thought,'” said Sharpton. “I would say, ‘Let me ask you a question: what was “bad as you thought”?’ And they couldn’t say. They don’t know why they think you’re bad, they just know you’re supposed to be bad because the right wing tells them you’re bad.”

Contents

  • 1 Sharpton’s beginnings in the movement
  • 2 James Brown: a father to Sharpton
  • 3 Criticism: Sharpton is always there
  • 4 Tawana Brawley to Megan Williams
  • 5 Sharpton and the African-American media
  • 6 Why the need for an Al Sharpton?
  • 7 Al Sharpton and Presidential Politics
  • 8 On Barack Obama
  • 9 The Iraq War
  • 10 Sharpton as a symbol
  • 11 Blacks and whites and talking about race
  • 12 Don Imus, Michael Richards and Dog The Bounty Hunter
  • 13 Sources

Acting teacher and director Milton Katselas dies at age 75

Tuesday, October 28, 2008

Acting teacher and director Milton Katselas died Friday at age 75, after suffering from heart failure at Cedars-Sinai Medical Center in Los Angeles, California. He began the Beverly Hills Playhouse in 1978 and taught acting classes there to noted actors including George Clooney and Gene Hackman. Katselas is survived by a sister and two brothers.

Katselas directed an off-Broadway production of Edward Albee‘s The Zoo Story, and received a Tony Award nomination for his 1969 direction of Butterflies are Free. Actress Blythe Danner won a Tony Award for her role in Butterflies are Free under Katselas’ direction. He moved to California to direct the film version of that play, and went on to direct films and television movies. Actress Eileen Heckart received an Academy Award for her role in the film version of Butterflies are Free.

Katselas directed the San Francisco and Los Angeles productions of the play P.S. Your Cat Is Dead! by playwright James Kirkwood, Jr. In his author’s notes in the publication of the script, Kirkwood acknowledged Katselas, and wrote that the plays were “directed with incredible energy and enthusiasm by Milton Katselas, to whom I am extremely indebted”.

Katselas directed the television movie Strangers: Story of a Mother and Daughter, and actress Bette Davis received an Emmy Award for her role in the movie. Katselas taught many famous actors including Michelle Pfeiffer, Richard Gere, Robert Duvall, Jack Lemmon, Al Pacino, Goldie Hawn, Christopher Walken, Burt Reynolds, George C. Scott, Elizabeth Taylor, Richard Burton, Alec Baldwin, and Patrick Swayze. Katselas was credited with being able to nurture actors with raw talent so that they could develop strong Hollywood careers. He utilized innovative techniques in his courses – one course called “Terrorist Theatre” had a simple premise: successfully get an acting role within six weeks or leave the course.

He grew up in Pittsburgh, Pennsylvania to parents who had immigrated from Greece, and graduated from Carnegie Mellon. He studied acting with Lee Strasberg in New York at the Actors Studio, and received advice from directors Joshua Logan and Elia Kazan.

Katselas was a prominent Scientologist, and a July 2007 profile on Katselas in The New York Times Magazine observed that some of his students stopped taking courses at the Beverly Hills Playhouse because they felt they had been pressured to join the Church of Scientology. According to the article, Katselas credited Scientology founder L. Ron Hubbard “for much of his success in life”, and one of his students works at Scientology’s Celebrity Centre. The article commented that some in Los Angeles view the Beverly Hills Playhouse as “a recruitment center for Scientology”.

Katselas met L. Ron Hubbard after moving to California, and began studying Scientology in 1965. The New York Times Magazine reported that he had reached the level of “Operating Thetan, Level 5, or O.T. V.” in 2007. According to The New York Times Magazine when Scientologists proceed up the “The Bridge to Total Freedom” they learn the story of Xenu, and that: “75 million years ago the evil alien Xenu solved galactic overpopulation by dumping 13.5 trillion beings in volcanoes on Earth, where they were vaporized, scattering their souls.” A Church of Scientology publication, Source, lists Katselas as reaching O.T. V. in 1989.

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He is brilliant, and knows me so well as a person and an actress that he gets the most out of me.

Though some actors felt pressured to join the Church of Scientology after taking courses at the Beverly Hills Playhouse, at least one individual felt Katselas was not active enough with the organization. Actress Jenna Elfman left the Beverly Hills Playhouse because she felt Katselas was not committed enough to Scientology. Katselas had previously directed Elfman in half of Visions and Lovers: Variations on a Theme, two one-act plays about relationships that he had written himself. In 1999 Katselas had planned to adapt the script of Visions and Lovers to a film version, and Elfman was set to reprise her role from the play. In an article in Variety about the project, Elfman commented on her experience working with Katselas: “He is brilliant, and knows me so well as a person and an actress that he gets the most out of me.”

Other prominent Scientologist actors who have studied under Katselas include Giovanni Ribisi, Jason Lee, and Leah Remini. According to Rolling Stone, Katselas also recruited actress Kelly Preston to Scientology. Actress Nancy Cartwright (the voice of Bart Simpson), told Scientology publication Celebrity that Katselas motivated her to get more active in Scientology, and she stated she took the organization’s “Purification Rundown” and her life “took off completely”.

Life is an endless unspooling of art, of acting, of painting, of architecture. And where did I learn that? From Milton.

Anne Archer was introduced to Scientology while studying at the Beverly Hills Playhouse, as was former Scientologist and now outspoken critic actor Jason Beghe. Beghe told Roger Friedman of FOX News in April 2008 that “He [Katselas] gets kickbacks”, and that he was brought to a Scientology center by fellow Beverly Hills Playhouse classmate Bodhi Elfman, Jenna Elfman’s husband. In a 1998 article for Buzz Magazine, Randye Hoder wrote “In his class, Katselas is careful not to label anything as a tenet of Scientology, but there is no question that the church’s influence seeps into the playhouse.”

Anne Archer’s husband and fellow Scientologist, producer Terry Jastrow, commented to The New York Times Magazine that Katselas changed the way he experiences life on a day-to-day basis: “I go out in the world and look at human behavior now. I see a woman or man interacting with a saleslady, and I see the artistry in it. Life is an endless unspooling of art, of acting, of painting, of architecture. And where did I learn that? From Milton.”

Actor Anthony Head of Buffy the Vampire Slayer spoke highly of Katselas in a 2002 interview with San Francisco Chronicle: “He’s this wonderfully intuitive teacher and his premise is basically: The only real barriers are the ones we put in front of ourselves. If you say, ‘My character wouldn’t do that’ — bollocks! Ultimately it’s you who wouldn’t say that. Who knows what your character might do.” In the acknowledgements of her 2004 autobiography Are You Hungry, Dear?: Life, Laughs, and Lasagna, actress Doris Roberts wrote: “I thank my friend and acting teacher, the incredible Milton Katselas, for his insights, wisdom, and inspiration, which have helped make me the actress that I am.”

I really care about the craft of acting. It’s absolutely necessary to take the time and patience to really develop an actor.

Katselas authored two books: Dreams Into Action: Getting What You Want, first published in 1996 by Dove Books, and Acting Class: Take a Seat, which came out earlier this month. Dreams Into Action, a New York Times Bestseller, sought to modify motivational acting exercises to the field of business.

In an interview in the 2007 book Acting Teachers of America, Katselas commented on his experiences as an acting teacher over the years: “I have very special teachers here at the Beverly Hills Playhouse—some have been with me for over twenty-five years. I believe that to make a difference over the long haul, we need to train teachers. I really care about the craft of acting. It’s absolutely necessary to take the time and patience to really develop an actor.”

Service cutoff extended for unresponsive U.S. VoIP users

Sunday, August 28, 2005

A Tuesday service cutoff deadline in the United States for tens of thousands of VoIP customers who failed to reply to a service limitation notification from their provider was extended by 30 days, to September 28. In an FCC mandate, VoIP providers such as Time Warner Cable, Vonage and Verizon, were to send notice to customers asking them acknowledge the possible limitations of E911 access and to keep a record of their replies.

Specifically, the FCC mandated that VoIP providers must advise subscribers of the circumstances under which E911 service may not be available, and distribute stickers or other appropriate labels with a warning that E911 service may be limited or not available, and instruct the subscriber to place them on or near the equipment used in conjunction with the service. Lastly, the provider is to obtain and keep a record of affirmative acknowledgement by every subscriber, both new and existing.

A significant number of VoIP customers did not reply to the warning letter. This led the Voice on the Net Coalition, with House Representative Bart Gordon (D-TN) and Senator Bill Nelson (D-FL) and other lawmakers to write FCC Chairman Kevin Martin with their concerns. For some customers, it was feared that if the VoIP service was ended, they would have no phone service.

The E911 system allows emergency operators to link a caller’s physical location with the phone used to dial for help. Conventional phones have had that capability for years, but not all VoIP providers have the technology for such a system in place. Cell phone companies are also struggling to upgrade their products for E911 capability.

VoIP use reported by the TeleGeography Research Group showed strong customer growth during the second quarter of this year. Subscribers increased nearly 40 percent over the first quarter, from roughly 1.9 million to 2.7 million.

Users of VoIP seem far from scared off by concerns over E911 connectivity despite findings that indicate the majority are interested in it as a primary phone line replacement. “To get [VoIP telephony], you’ve got to have a broadband connection, that means you’re a reasonably affluent consumer, you’ve got a cell phone, you’ve got some sort of backup plan in place,” said Stephan Beckert, an analyst for TeleGeography. “There was a group that said they would not get it because of the problems with E911. But there was a surprisingly large core group that really didn’t worry about it.”